A downloadable game for Windows

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Gods of Crastle

Welcome to "Gods of Crastle" the realm of holy war where you lead your cult's worshipers to victory! Engage in epic battles, and strategic building, as you strive to conquer the land of Crastle and establish your dominance.

"Gods of Crastle" features exciting multiplayer gameplay for two players on the same PC. Battle your friends in strategic, turn-based holy wars to see who can dominate the realm of Crastle!

Objectives, two ways to win:

Conquest: Use your armies to defeat the heathens and wipe them from Crastle.

Victory Points: Build temples on your flag tiles. You get 1 victory point each turn for each temple. Reach 120 points to win!


How to Play:

Actions:

Build Warriors: Left-click on an unoccupied suburb or urban area you own. Costs 10 Awe (7 for Dartos).

Build Suburbs: Left-click on an unoccupied flag tile you own. Costs 10 Awe.

Build Temples: Right-click on an unoccupied flag tile you own. Costs 15 Awe.

Population and Awe:

Suburbs: 1 population.

Urban areas: 2 population (3 for Fenwick). Automatically created from suburbs when touching 3 urban/suburban tiles.

Awe Generation: Based on the percentage of the global population you control.

Movement:

Click on a warrior you own, then click on a connected tile to move or attack.

Special Abilities:

Roe Warriors: Can move across the water.

Ran: Temples only cost 1 Awe if the player has over 30 Awe.

Dartos Warriors: Cost 7 Awe. 

Fenwick: Gets 3 population from urban areas, but 0 from suburbs. (Just added)

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDancing Dots
GenreStrategy
Tags2D, Casual, Fantasy, Local multiplayer, Minimalist, religious, Simple, Singleplayer, War
Average sessionAbout a half-hour
InputsMouse
MultiplayerLocal multiplayer
Player count1 - 2

Purchase

Buy Now$1.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

GodsOfCrastleBeta 1.2.zip 83 MB

Development log

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